xseveredveganx wrote:This is what I've been saying the whole time. Since you're trying to make it 'fair' for everyone, you're really going to have a hard time doing so. Some people, not unlike ourselves, have a much stronger knowledge of this sport. We have an advantage because we take it upon ourselves to learn about this, not just pay Best Buy or another random shop.
Which is why you'll be in the mod class with other knowledgable people, not the street class with guys running stock electrical systems with pre-fab boxes.
xseveredveganx wrote:If you omit the xmax x sd rule and go exclusively off of sd, it'll be a much more level playing field. California Audio did this and had a great competition. Most SPL drivers have low xmax but a tall top plate on the motor.
I don't disagree regarding xmax vs. xmax x sd, but I don't entirely agree either. After July 2 we'll know for sure.
xseveredveganx wrote:However, having 4-10's with 1-15 was kind of whack in my opinion.
Josh, Tank, myself, and probably others will be up against guys with 2 18's and 4 15's.
So you think I should add a street/mod IV class? Where should the cutoff be? Assume with me that cubic inches is still a valid way to do this, where should the next class be divided?
xseveredveganx wrote:Also maybe instead of taking the enclosure into account, maybe consider the charging system. We have guys running 2-7+ batteries on the team.
Already done. The criteria are enclosure design, vehicle reinforcement, charging system upgrades, and power. Multiple batteries will certainly count towards modified.
xseveredveganx wrote:Also, there isn't a wall class. Walls have an obvious advantage over a no wall setup.
vmann wrote:I think if one more class where to be added, a "wall" type class might be the most appropriate. I'd personally like to see a window line rule.
Like a division based on boxes that go over the horizontal window plane of the vehicle? We can simply exclude boxes that go over the window line entirely, rather than making a whole class for that stuff. Or we can make a "no rules" class where guys can put together whatever they want. I haven't had trouble with walls mopping up their respective classes in the past, so I'm not sure the advantage of a wall is "obvious" as much as it is "available" if properly applied.
What about the displacement cutoff for III/X? Is 130.1 too low? Should there be another class in there to pull the multiple 15's and 18's further out? Where should that cutoff be? Thanks guys.